Highlander
Saturation (temporarily increase damage, 5min cooldown)
1 142 1420 +10000/30s
2 148 1480 +10000/45s
3 154 1540 +10000/60s
Toughness
9 144 2000 400
Titan's Power
permanently increase STR
1 146 1460 +10
2 156 1560 +20
Whack it
Attack skill (1min cooldown)
1 150 1500 300%
2 160 1600 400%
Critical mastery
Increase critical
1 152 1520 +100 critical
Deadly mastery
increase deadly
1 158 1580 +100 deadly
Warmaster
Same as warmaster exept this skill replacing "Ttan's Power"
Titan's constitution
permanenly increase CONST
1 146 1460 +10
2 156 1560 +20
Royal knight :
Two weapon mastery
Permanently increase attack when duals are equiped
1 144 1440 +100
2 148 1480 +230
3 154 1540 +260 (hum... +30 only ??)
Critical mastery
Increase critical
1 144 1440 +100 critical
2 156 1560 +200 critical
Deadly mastery
increase deadly
1 146 1460 +100 deadly
1 158 1580 +200 deadly
Kick
Attack skill (1min cooldown)
1 150 1500 400%
2 160 1600 500%
Power of Knight
permanently increase STR
1 152 1520 +10
Temple Knight
Saturation (temporarily increase damage, 5min cooldown)
1 142 1420 +10000/30s
2 148 1480 +10000/45s
3 154 1540 +10000/60s
Amor break 2
4 144 1440 -300
weapon break 2
4 146 1460 -36
Kick
Attack skill (1min cooldown)
1 150 1500 400%
2 160 1600 500%
Power of Knight
permanently increase power
1 152 1520 +10
Critical mastery
Increase critical
1 158 1580 +100 critical
Deadly mastery
increase deadly
1 158 1580 +100 deadly
Wizard
Vision Mastery
Permanently increase magical attack
1 142 1440 +100
2 148 1480 +120
3 154 1540 +140
Critical mastery
Increase critical
1 144 1440 +100 critical
2 156 1560 +200 critical
Deadly mastery
increase deadly
1 146 1460 +100 deadly
1 158 1580 +200 deadly
Mana Rise
Restore mana
1 150 1500 +500mp
2 160 1600 +1000mp
Wisdom of wizard
permanently increase INT
1 152 1520 +10
Witch
Same as wizard, exept the lvl150 skill :
Dark Arrow
Attack skill (1min cooldown)
1 150 1500 500%
2 160 1600 600%
Assassin
Daguer mastery
Permanently increase attack
1 142 1440 +100
2 148 1480 +120
3 154 1540 +140
Critical mastery
Increase critical
1 144 1440 +100 critical
2 156 1560 +200 critical
Deadly mastery
increase deadly
1 146 1460 +100 deadly
1 158 1580 +200 deadly
Raid
Attack skill (1min cooldown)
1 150 1500 100%
2 160 1600 200%
Rogue Constitution
permanently increase constitution
1 152 1520 +10
Ranger
Power up
temporarily increase damage, 5min cooldown
1 142 1420 +10000/30s
2 148 1480 +10000/45s
3 154 1540 +10000/60s
Critical mastery
Increase critical
1 144 1440 +100 critical
2 156 1560 +200 critical
Deadly mastery
increase deadly
1 146 1460 +100 deadly
1 158 1580 +200 deadly
Psyche
temporarily increase hit rate, 5min cooldown
1 150 1500 +10000/30s
2 160 1600 +10000/45s
Agility of the rogue
permanently increase dexterity
1 152 1520 +10
Archer
Bow skill
Permanently increase attack
1 142 1440 +100
2 148 1480 +120
3 154 1540 +140
Critical mastery
Increase critical
1 144 1440 +100 critical
2 156 1560 +200 critical
Deadly mastery
increase deadly
1 146 1460 +100 deadly
1 158 1580 +200 deadly
Temporality
Temporarily increase attack speed, 5min cooldown
1 150 1500 +10%/30s
2 160 1600 +10%/45s
Agility of the archer
permanently increase dexterity
1 152 1520 +10
Cleric
Fast Heal 2
1 142 1420 +800hp
Greater heal 2
1 144 1440 +1100hp
2 154 1540 +1380hp
Party heal 2
5 146 1460 650
6 158 1580 800
Power Storm Arrow
Attack skill (cooldown ?)
1 150 1500 250%
2 160 1600 300%
Wisdom of healer
permanently increase INT
1 146 1460 +10
2 156 1560 +20
Specialist
scythe mastery
Permanently increase attack
1 142 1440 +100
2 148 1480 +120
3 154 1540 +140
Ice pole
Attack skill / knight form (1min cooldown)
1 144 1440 400%
2 150 1500 500%
3 158 1580 600%
Fire pole
Attack skill / demon form (1min cooldown)
1 144 1440 400%
2 150 1500 500%
3 158 1580 600%
Wisdom of sorcerer
permanently increase INT
1 156 1560 +10
Elementalist
Fallarm mastery
Permanently increase attack
1 142 1440 +100
2 148 1480 +120
3 154 1540 +140
Pillar
Attack skill / earth elemental (1min cooldown)
1 144 1440 400%
2 150 1500 500%
3 158 1580 600%
???? (can't translate...)
Attack skill / wind elemental (1min cooldown)
1 144 1440 400%
2 150 1500 500%
3 158 1580 600%
Wisdom of sorcerer
permanently increase INT
1 156 1560 +10